package b1.scenes.fight
{
	import Box2D.Dynamics.b2ContactImpulse;
	import Box2D.Dynamics.Contacts.b2Contact;
	
	import b1.conifg.HotPoint;
	
	import flash.events.Event;

	public class ObjectContactEvent extends Event
	{
		public static const CONTACT:String = "Contact";
		public var contact:b2Contact;
		public var impulse:b2ContactImpulse;
		
		public function ObjectContactEvent(contact:b2Contact, impulse:b2ContactImpulse)
		{
			super(CONTACT);
			this.contact = contact;
			this.impulse = impulse;
		}
		
	}
}